• The goal of this scheme is to drown your opponent's (invisible) worms, winner is the last alive. Here are some replays from the past tourney to see the gameplay of this scheme.
• Use invisibility in your first turn and use your tools to hide your worms.
• Teleports, Prods and Worm Selects in crates.
• When Sudden Death comes, the water starts to rise.
• Teleporting outside the playing area (on the roof on closed maps) is forbidden!
• Use the provided scheme!
• 4 worms